Introduce students in grades 3–5 to Digital Passport™ by Common Sense Education. The award-winning suite of six interactive games addresses key issues kids face in today's digital world. Each engaging game teaches critical digital citizenship skills that help students learn to use technology responsibly to learn, create, and participate. Games are available in Spanish.
Students learn how to create safe and secure passwords when logging into Digital Passport and for all other accounts they create. Students will:
Students reflect on what it's like to multitask on a cellphone and consider the benefits of focusing on one task at a time. Students will:
Students respond to cyberbullying scenarios and are prompted to make choices to evolve into an upstander. Students will:
Students learn how to choose effective keywords for searching online. They practice selecting keywords that are most relevant to a search prompt. Along the way, they discover tips for narrowing their search results. Students will:
Students remix media content to create a new creative piece. Along the way, they give proper credit to the artists whose images and sound clips they use. Students will:
is designed for grades 3–5. However, it could be aged up or down depending on your students. We recommend that you play the games to judge their age-appropriateness for your students.
迪威国际开户Each of the six modules (game and wraparound lesson) is designed to take about 20 minutes. See the for additional materials and suggestions.
will save where your students left off in a game if they have completed a round, but it does not save their spots mid-round. Please note that to log back in to complete the game, students will have to use the same device and login credentials.
Scores are calculated after each round and will display percentages wherever available (i.e., for any game rounds that include right and wrong answers). New percentage scores will overwrite old ones only if they are higher in value.
迪威国际开户At any time, you can take a screenshot of a student's scores and print their progress. You then can share these screenshots with teaching partners or administrators.
迪威国际开户A student must complete all three rounds of gameplay in all six games to earn a certificate. If you want to support and encourage your students throughout, you record your students' progress in your classroom with the Student Progress Chart and print the certificate upon completion of all six games. All printable documents (including certificates) are available in our .
Yes! Since it's web-based, students can use their usernames to log in to from any computer with internet access. Encouraging students to play at home and share the games with their parents is a great way to introduce parents to the topics that addresses.